Design systems & workflows for humans and AI

Your design system just got a new user: one that reads JSON and markdown and doesn't care about good storytelling. I build systems that make sense to both people and AI. Smarter, simpler, and a little more fun.
Design + Strategy
100% remote
Black and white headshot of the designer.

AI + Design Systems

New user, new rules

New user, new rules

For years, a design system had one job: help people build more efficiently. Now it has a second reader (I dare to say, a more thorough one), and that changes the work.

This new user is the zero-ambiguity, no-BS type. It doesn't read between the lines, it reads your tokens, your rules, and builds straight from them.

So the things we used to invest so much time in are now quietly... breaking. They were never made for machine-reading.

Guesses make messes

Guesses make messes

A design system that isn't legible to machines is one AI will get wrong.

So I changed how I work: clearer architecture and documentation, straight-forward markdown files and rules, documenting what AI didn't get right to not make the same mistakes again, and better ways to keep design and code aligned, sometimes even as one.

And that's where I am right now: building the tooling so AI can also do decent work, and helping teams make the same shift, ideally before AI makes the gaps obvious.

"An AI-native process on a messy system isn't innovation. It's chaos, automated." — a design systems proverb (that I just made up)

some of my work

Here are a few highlights from my recent work. For more details, feel free to contact me.

Things I wrote (Unfiltered)

Writing carefully honestly about design systems and AI in Design Systems Unfiltered.
I turned my biggest design system headache into my first Cursor command

I turned my biggest design system headache into my first Cursor command

Creating my first command and skill, and starting to learn when AI actually helps in my day to day.

Why the word "pattern" still haunts me (and how I'm getting over it)

Why the word “pattern” still haunts me (and how I’m getting over it)

A reflection on a design system experiment, silent feedback, and what I’d do differently today with AI.

Human-friendly now, AI-friendly next: Improving the design system one skill at a time

Human-friendly now, AI-friendly next: Improving the design system one skill at a time

Step one: let AI do the repetitive work, but not blindly. How I turned our documentation checklist into a skill.

How I can help

As part of the team, I build and maintain systems and workflows tailored to specific needs, and help people use them.

  • Design systems and component libraries built to scale with the product
  • Embedded collaboration with engineering, including shipping code myself
  • AI-readable systems and documentation, so the tools your team already uses work with the system instead of around it
  • Governance and enablement, so the system works and the people using it are happy

On a project basis: an audit, some governance, or untangling a system that's outgrown itself.

  • A plan for how the system gets owned and maintained, built fresh or fixed mid-rebuild
  • Cross-platform audits (Figma, React, Flutter) with a prioritised, honest backlog
  • Documentation and tooling built to keep running once I'm gone
  • An AI-readiness check so AI tools can use the system, not just people

Beliefs

👻

Invisible is good.

Invisible is good.

Good design system work is often invisible. If people can focus on the actual problem instead of fighting the tool, that's success, not how polished the file looks.

🤖

AI doesn't replace the work.

AI doesn't replace the work.

AI should take the boring work off your plate: audits, first drafts, repetitive tasks. But the human touch still matters. Some things can be accelerated, not fully replaced.

📡

Your spec has a new reader, and it's a machine.

Your spec has a new reader, and it's a machine.

Tokens and docs used to onboard designers. Now they also feed AI tools, which improvise (badly) when the source is ambiguous. If your system isn't readable by machines, there's no magic command that will make it build with quality.

🔗

Connecting, not translating.

Connecting, not translating.

Design and code have often told different stories. But it's never been easier to make them tell the same one. The answer isn't choosing one over the other, but (re)creating the conditions for them to evolve together.

Érica Menin, Design Systems Lead specialising in AI-ready design systems and product workflows

A lil'Bit about me

Hey, I'm Érica. I've been in design for 15+ years and somewhere along the way became the person who figures out how to make design systems survive contact with real teams and real problems.

I write about what I learn as I go: the wins, the awkward moments, the “well, that didn’t work” parts, at Design Systems Unfiltered. No BS.

Remote-first, AI-curious, and always looking for ways to make complex work a little simpler.

Long story short

I design
  • Design systems
  • Patterns and foundations
  • Workflows and processes
I enable
  • Strategic system thinking
  • Tooling and system-level practices
  • Workflows, design ops, and AI-powered tools
I experiment
  • Testing AI agents, building tools that track progress and reduce friction, and sharing my insights.
Érica Menin /
Design systems & workflows for humans and AI
Let's have a chat! I'm available for consulting, contract work, and design systems leadership opportunities.
LinkedIn
in/ericamenin/
Email
erica@menin.me
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